ManagerSettings.Enabled Field

Definition

Whether the WorldLocking stabilization is active or bypassed (if not Enabled).

[UnityEngine.Tooltip("Whether the WorldLocking stabilization is active or bypassed (if not Enabled).")]
public bool Enabled;
[<UnityEngine.Tooltip("Whether the WorldLocking stabilization is active or bypassed (if not Enabled).")>]
val mutable Enabled : bool
Public Enabled As Boolean 

Field Value

Attributes
UnityEngine.TooltipAttribute

Applies to