IDkmGPUSymbolQuery.SetPointerToHLSLRegister Method
Definition
Important
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Sets a C++ AMP address for a register.
public:
void SetPointerToHLSLRegister(Microsoft::VisualStudio::Debugger::Symbols::DkmModule ^ module, System::UInt64 address, int registerType, System::UInt32 registerIndex, System::UInt32 firstElement, System::UInt32 vectorElements, System::UInt32 byteOffset, System::UInt32 vectorElementSize, System::UInt32 startLiveRange, System::UInt32 endLiveRange);
public void SetPointerToHLSLRegister (Microsoft.VisualStudio.Debugger.Symbols.DkmModule module, ulong address, int registerType, uint registerIndex, uint firstElement, uint vectorElements, uint byteOffset, uint vectorElementSize, uint startLiveRange, uint endLiveRange);
abstract member SetPointerToHLSLRegister : Microsoft.VisualStudio.Debugger.Symbols.DkmModule * uint64 * int * uint32 * uint32 * uint32 * uint32 * uint32 * uint32 * uint32 -> unit
Public Sub SetPointerToHLSLRegister (module As DkmModule, address As ULong, registerType As Integer, registerIndex As UInteger, firstElement As UInteger, vectorElements As UInteger, byteOffset As UInteger, vectorElementSize As UInteger, startLiveRange As UInteger, endLiveRange As UInteger)
Parameters
- module
- DkmModule
[In] The DkmModule class represents a code bundle (ex: dll or exe) which is or once was loaded into one or more processes. The DkmModule class is the central object to the symbol APIs, and is 1:1 with the symbol handler's notation of what is loaded. If a code bundle loads into three different processes (or the same process but with three different base addresses or three different app domains) but the symbol handler thinks of all of these as being identical, there will be only one module object.
- address
- UInt64
[In] Address for register.
- registerType
- Int32
[In] Type of HLSL register.
- registerIndex
- UInt32
[In] Index of HLSL register.
- firstElement
- UInt32
[In] Index of first vector element.
- vectorElements
- UInt32
[In] Number of vector elements.
- byteOffset
- UInt32
[In] Offset from beginning of register.
- vectorElementSize
- UInt32
[In] Size of vector element.
- startLiveRange
- UInt32
[In] Start of live range for the symbol.
- endLiveRange
- UInt32
[In] End of live range for the symbol.