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IDkmSourceServerSymbolQuery.GetSourceServerData Method

Definition

Returns the contents of the source server stream data for a module if the stream exists.

public:
 cli::array <System::Byte> ^ GetSourceServerData(Microsoft::VisualStudio::Debugger::Symbols::DkmModule ^ module, Microsoft::VisualStudio::Debugger::DkmModuleInstance ^ moduleInstance);
public byte[] GetSourceServerData (Microsoft.VisualStudio.Debugger.Symbols.DkmModule module, Microsoft.VisualStudio.Debugger.DkmModuleInstance moduleInstance);
public byte[]? GetSourceServerData (Microsoft.VisualStudio.Debugger.Symbols.DkmModule module, Microsoft.VisualStudio.Debugger.DkmModuleInstance moduleInstance);
abstract member GetSourceServerData : Microsoft.VisualStudio.Debugger.Symbols.DkmModule * Microsoft.VisualStudio.Debugger.DkmModuleInstance -> byte[]
Public Function GetSourceServerData (module As DkmModule, moduleInstance As DkmModuleInstance) As Byte()

Parameters

module
DkmModule

[In] The DkmModule class represents a code bundle (ex: dll or exe) which is or once was loaded into one or more processes. The DkmModule class is the central object to the symbol APIs, and is 1:1 with the symbol handler's notation of what is loaded. If a code bundle loads into three different processes (or the same process but with three different base addresses or three different app domains) but the symbol handler thinks of all of these as being identical, there will be only one module object.

moduleInstance
DkmModuleInstance

[In] The module instance for which symbol server data is being requested.

Returns

Byte[]

[Out] True if this address is the first address in the line's range. False otherwise.

Applies to