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IDebugThread157.GetAllFramesAsync Method

Definition

public:
 int GetAllFramesAsync(Microsoft::VisualStudio::Debugger::Interop::enum_FRAMEINFO_FLAGS dwFlags, System::UInt32 dwFlagsEx, System::UInt32 radix, Microsoft::VisualStudio::Debugger::Interop::IAsyncDebugGetFramesCompletionHandler ^ pCompletionHandler, [Runtime::InteropServices::Out] Microsoft::VisualStudio::Debugger::Interop::IAsyncDebugEngineOperation ^ % ppDebugOperation);
public int GetAllFramesAsync (Microsoft.VisualStudio.Debugger.Interop.enum_FRAMEINFO_FLAGS dwFlags, uint dwFlagsEx, uint radix, Microsoft.VisualStudio.Debugger.Interop.IAsyncDebugGetFramesCompletionHandler pCompletionHandler, out Microsoft.VisualStudio.Debugger.Interop.IAsyncDebugEngineOperation ppDebugOperation);
abstract member GetAllFramesAsync : Microsoft.VisualStudio.Debugger.Interop.enum_FRAMEINFO_FLAGS * uint32 * uint32 * Microsoft.VisualStudio.Debugger.Interop.IAsyncDebugGetFramesCompletionHandler * IAsyncDebugEngineOperation -> int
Public Function GetAllFramesAsync (dwFlags As enum_FRAMEINFO_FLAGS, dwFlagsEx As UInteger, radix As UInteger, pCompletionHandler As IAsyncDebugGetFramesCompletionHandler, ByRef ppDebugOperation As IAsyncDebugEngineOperation) As Integer

Parameters

dwFlagsEx
UInt32
radix
UInt32
ppDebugOperation
IAsyncDebugEngineOperation

Returns

Applies to