Share via


CommonMessagePump.IOleComponent.OnEnterState(UInt32, Int32) Method

Definition

Notifies the component when the application enters or exits the specified state.

 virtual void Microsoft.VisualStudio.OLE.Interop.IOleComponent.OnEnterState(System::UInt32 uStateID, int fEnter) = Microsoft::VisualStudio::OLE::Interop::IOleComponent::OnEnterState;
 virtual void Microsoft.VisualStudio.OLE.Interop.IOleComponent.OnEnterState(unsigned int uStateID, int fEnter) = Microsoft::VisualStudio::OLE::Interop::IOleComponent::OnEnterState;
void Microsoft.VisualStudio.OLE.Interop.IOleComponent.OnEnterState(unsigned int uStateID, int fEnter);
void IOleComponent.OnEnterState (uint uStateID, int fEnter);
abstract member Microsoft.VisualStudio.OLE.Interop.IOleComponent.OnEnterState : uint32 * int -> unit
override this.Microsoft.VisualStudio.OLE.Interop.IOleComponent.OnEnterState : uint32 * int -> unit
Sub OnEnterState (uStateID As UInteger, fEnter As Integer) Implements IOleComponent.OnEnterState

Parameters

uStateID
UInt32

The state, from _OLECSTATE.

fEnter
Int32

true if the application is entering the state, false if it is exiting the state.

Implements

Microsoft.Internal.VisualStudio.Shell.Interop.IOleComponent2Private.OnEnterState(System.UInt32,System.Int32)

Remarks

See OnEnterState for more information.

Applies to