CommonMessagePump.IOleComponent.OnEnterState(UInt32, Int32) Method
Definition
Important
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Notifies the component when the application enters or exits the specified state.
virtual void Microsoft.VisualStudio.OLE.Interop.IOleComponent.OnEnterState(System::UInt32 uStateID, int fEnter) = Microsoft::VisualStudio::OLE::Interop::IOleComponent::OnEnterState;
virtual void Microsoft.VisualStudio.OLE.Interop.IOleComponent.OnEnterState(unsigned int uStateID, int fEnter) = Microsoft::VisualStudio::OLE::Interop::IOleComponent::OnEnterState;
void Microsoft.VisualStudio.OLE.Interop.IOleComponent.OnEnterState(unsigned int uStateID, int fEnter);
void IOleComponent.OnEnterState (uint uStateID, int fEnter);
abstract member Microsoft.VisualStudio.OLE.Interop.IOleComponent.OnEnterState : uint32 * int -> unit
override this.Microsoft.VisualStudio.OLE.Interop.IOleComponent.OnEnterState : uint32 * int -> unit
Sub OnEnterState (uStateID As UInteger, fEnter As Integer) Implements IOleComponent.OnEnterState
Parameters
- uStateID
- UInt32
The state, from _OLECSTATE.
- fEnter
- Int32
true
if the application is entering the state, false
if it is exiting the state.
Implements
Microsoft.Internal.VisualStudio.Shell.Interop.IOleComponent2Private.OnEnterState(System.UInt32,System.Int32)
Remarks
See OnEnterState for more information.