FindAndReplaceDialog.IComponentConnector.Connect(Int32, Object) Method
Definition
Important
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virtual void System.Windows.Markup.IComponentConnector.Connect(int connectionId, System::Object ^ target) = System::Windows::Markup::IComponentConnector::Connect;
virtual void System.Windows.Markup.IComponentConnector.Connect(int connectionId, Platform::Object ^ target) = System::Windows::Markup::IComponentConnector::Connect;
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, winrt::Windows::Foundation::IInspectable const & target);
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
void IComponentConnector.Connect (int connectionId, object target);
[<System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)>]
abstract member System.Windows.Markup.IComponentConnector.Connect : int * obj -> unit
override this.System.Windows.Markup.IComponentConnector.Connect : int * obj -> unit
Sub Connect (connectionId As Integer, target As Object) Implements IComponentConnector.Connect
Parameters
- connectionId
- Int32
- target
- Object
Implements
- Attributes