MultiplayerPeerToPeerRequirements Class
Definition
Important
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Sets thresholds requirements that apply to each pairwise connection for all members in a session.
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Version(1)]
public sealed class MultiplayerPeerToPeerRequirements
type MultiplayerPeerToPeerRequirements = class
interface __IMultiplayerPeerToPeerRequirementsPublicNonVirtuals
Public NotInheritable Class MultiplayerPeerToPeerRequirements
- Inheritance
-
MultiplayerPeerToPeerRequirements
- Attributes
-
Windows.Foundation.Metadata.MarshalingBehaviorAttribute Windows.Foundation.Metadata.ThreadingAttribute Windows.Foundation.Metadata.VersionAttribute
Examples
The following example shows the format of the JSON object that represents this class:
"peerToPeerRequirements": {
"latencyMaximum": 250,
"bandwidthMinimum" : 10000
},
Properties
BandwidthMinimumInKilobitsPerSecond |
The minimum bandwidth in kilobits per second for the peer to peer connection. |
LatencyMaximum |
The maximum latency for the peer to peer connection. |