MultiplayerQualityOfServiceMeasurements Class
Definition
Important
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Represents matchmaking quality of service (QoS) measurements for the network used by a session member.
[Windows.Foundation.Metadata.Activatable(typeof(Microsoft.Xbox.Services.Multiplayer.__IMultiplayerQualityOfServiceMeasurementsFactory), 1)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Version(1)]
public sealed class MultiplayerQualityOfServiceMeasurements
type MultiplayerQualityOfServiceMeasurements = class
interface __IMultiplayerQualityOfServiceMeasurementsPublicNonVirtuals
Public NotInheritable Class MultiplayerQualityOfServiceMeasurements
- Inheritance
-
MultiplayerQualityOfServiceMeasurements
- Attributes
-
Windows.Foundation.Metadata.ActivatableAttribute Windows.Foundation.Metadata.MarshalingBehaviorAttribute Windows.Foundation.Metadata.ThreadingAttribute Windows.Foundation.Metadata.VersionAttribute
Examples
The following example shows the format of the JSON object that represents this class:
"measurement=": {
"latency": 5953,
"bandwidthDown" : 19342,
"bandwidthUp" : 944,
"custom" : {}
}
Constructors
MultiplayerQualityOfServiceMeasurements(String, TimeSpan, UInt64, UInt64, String) |
Creates a new MultiplayerQualityOfServiceMeasurements object for a session member. |
Properties
BandwidthDownInKilobitsPerSecond |
The minimum bandwidth down, in kilobits per second, for downloading data from the host to the session member. |
BandwidthUpInKilobitsPerSecond |
The minimum bandwidth up, in kilobits per second, for uploading data from the session member to the host. |
CustomJson |
A JSON string that specifies the custom QoS properties. |
Latency |
The measured latency, in milliseconds, for the session member. |
MemberDeviceToken |
The device token of the session member that this measurement is for. |