MultiplayerSession.SetCurrentUserSecureDeviceAddressBase64(String) Method
Definition
Important
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Sets the base64 encoded secure device address of the member.
public void SetCurrentUserSecureDeviceAddressBase64 (string value);
abstract member SetCurrentUserSecureDeviceAddressBase64 : string -> unit
override this.SetCurrentUserSecureDeviceAddressBase64 : string -> unit
Public Sub SetCurrentUserSecureDeviceAddressBase64 (value As String)
Parameters
- value
- String
Indicates the value of the current user's secure device address encoded in base64.
Implements
Remarks
The member must first be joined to the session before the system or the title can set the secure device address.
After calling this method, the caller must use MultiplayerService.WriteSessionAsync to write batched local changes to the service.If SetHostDeviceToken is called without calling WriteSessionAsync, it only changes the local session object but does not commit it to the service.