MultiplayerSessionWriteMode Enum
Definition
Important
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Defines values used to indicate modes in MultiplayerService.WriteSessionAsync calls.
[Windows.Foundation.Metadata.Version(1)]
public enum MultiplayerSessionWriteMode
type MultiplayerSessionWriteMode =
Public Enum MultiplayerSessionWriteMode
- Inheritance
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MultiplayerSessionWriteMode
- Attributes
-
Windows.Foundation.Metadata.VersionAttribute
Fields
Name | Value | Description |
---|---|---|
CreateNew | 0 | Create a new multiplayer session. Fails with HTTP_E_STATUS_PRECOND_FAILED if the session already exists. |
UpdateOrCreateNew | 1 | Either update or create a new session. It doesn't matter whether the session exists or not. |
UpdateExisting | 2 | Updates an existing multiplayer session. Fails with HTTP_E_STATUS_PRECOND_FAILED if the session doesn't exist. |
SynchronizedUpdate | 3 | Updates an existing multiplayer session to resolve any conflict between two devices trying to perform an operation at the same time. Fails with HTTP_E_STATUS_PRECOND_FAILED (HTTP status 412) if eTag on the local session doesn't match the eTag on the server. Fails with the same error code if the session does not exist. |