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MatchMetadata Class

Definition

Represents a reference to a multiplayer session.

[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Version(1)]
public sealed class MatchMetadata
type MatchMetadata = class
    interface __IMatchMetadataPublicNonVirtuals
Public NotInheritable Class MatchMetadata
Inheritance
MatchMetadata
Attributes
Windows.Foundation.Metadata.MarshalingBehaviorAttribute Windows.Foundation.Metadata.ThreadingAttribute Windows.Foundation.Metadata.VersionAttribute

Properties

Description

A label that describes the match. The string provides organizers the flexibility to label the match with richer text such as "Final" or "Heat 1".

IsBye

True if the match is a bye which means that the opposing team does not play.

OpposingTeamIds

The team IDs of all the opposing teams. This should be absent if bye is true.

StartTIme

The time this match is scheduled to start.

Applies to