AccessibilitySubsystemConfig Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The configuration object for all AccessibilitySubsystems
[UnityEngine.CreateAssetMenu(fileName="AccessibilitySubsystemConfig.asset", menuName="MRTK/Subsystems/Accessibility Config")]
public class AccessibilitySubsystemConfig : MixedReality.Toolkit.BaseSubsystemConfig
[<UnityEngine.CreateAssetMenu(fileName="AccessibilitySubsystemConfig.asset", menuName="MRTK/Subsystems/Accessibility Config")>]
type AccessibilitySubsystemConfig = class
inherit BaseSubsystemConfig
Public Class AccessibilitySubsystemConfig
Inherits BaseSubsystemConfig
- Inheritance
- Attributes
-
UnityEngine.CreateAssetMenuAttribute
Constructors
| Name | Description |
|---|---|
| AccessibilitySubsystemConfig() | |
Properties
| Name | Description |
|---|---|
| InvertTextColor |
Indicates whether registered TextMesh Pro objects are to have their color inverted to contrast with the background. |
Methods
| Name | Description |
|---|---|
| Reset() |
Reset the configuration. |