BoundsExtensions.GetPointsBounds(List<Vector3>, Bounds) Method
Definition
Important
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Method to get bounds from a collection of points.
public static bool GetPointsBounds(System.Collections.Generic.List<UnityEngine.Vector3> points, out UnityEngine.Bounds bounds);
static member GetPointsBounds : System.Collections.Generic.List<UnityEngine.Vector3> * Bounds -> bool
Public Function GetPointsBounds (points As List(Of Vector3), ByRef bounds As Bounds) As Boolean
Parameters
- points
- List<UnityEngine.Vector3>
The points to construct a bounds around.
- bounds
- UnityEngine.Bounds
A bounds in world space around all the points.
Returns
true if bounds were calculated, otherwise false.
Remarks
If zero points are present, bounds will not be calculated.