BoundsExtensions.GetRenderBoundsPoints Method
Definition
Important
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Gets the bounding box points using UnityEngine.Renderer methods.
public static void GetRenderBoundsPoints(UnityEngine.GameObject target, System.Collections.Generic.List<UnityEngine.Vector3> boundsPoints, UnityEngine.LayerMask ignoreLayers);
static member GetRenderBoundsPoints : UnityEngine.GameObject * System.Collections.Generic.List<UnityEngine.Vector3> * UnityEngine.LayerMask -> unit
Public Sub GetRenderBoundsPoints (target As GameObject, boundsPoints As List(Of Vector3), ignoreLayers As LayerMask)
Parameters
- target
- UnityEngine.GameObject
The game object that the bounding box bounds.
- boundsPoints
- List<UnityEngine.Vector3>
An array reference that gets filled with 3D positions.
- ignoreLayers
- UnityEngine.LayerMask
A layer mask used to simplify search.