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DataCollectionItemPlacerGOBase.FindNearestCollectionEvents Method

Definition

Search through game object hierarchy for the nearest IDataCollectionEvents implementation.

protected void FindNearestCollectionEvents();
member this.FindNearestCollectionEvents : unit -> unit
Protected Sub FindNearestCollectionEvents ()

Remarks

This protected method is unique to collection related data consumers. A DataCollectionEventsGOBase is used to notify other systems that various changes in the state have occurred. This is useful for changing the state of paging and scrolling UX elements and for triggering transition effects.

Applies to