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DataCollectionItemPlacerGOBase.ProcessRemovedItem Method

Definition

Process the removal of an item that is no longer in the collection

public virtual void ProcessRemovedItem(object requestRef, int itemIndex, string itemKeypath, UnityEngine.GameObject itemGO, bool isVisible);
abstract member ProcessRemovedItem : obj * int * string * UnityEngine.GameObject * bool -> unit
override this.ProcessRemovedItem : obj * int * string * UnityEngine.GameObject * bool -> unit
Public Overridable Sub ProcessRemovedItem (requestRef As Object, itemIndex As Integer, itemKeypath As String, itemGO As GameObject, isVisible As Boolean)

Parameters

requestRef
Object

Private request reference object provided at the time of the request.

itemIndex
Int32

The index of this item.

itemKeypath
String

The keypath of the item at this index.

itemGO
UnityEngine.GameObject

The game object (usually a prefab) of the item.

isVisible
Boolean

Is the received item currently within the visible set?

Applies to