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DataCollectionItemPlacerGOBase.UpdateItem Method

Definition

protected void UpdateItem(int indexAsId, MixedReality.Toolkit.Data.DataCollectionItemPlacerGOBase.State newState, string itemKeyPath, UnityEngine.GameObject newGO);
member this.UpdateItem : int * MixedReality.Toolkit.Data.DataCollectionItemPlacerGOBase.State * string * UnityEngine.GameObject -> unit
Protected Sub UpdateItem (indexAsId As Integer, newState As DataCollectionItemPlacerGOBase.State, itemKeyPath As String, newGO As GameObject)

Parameters

indexAsId
Int32
itemKeyPath
String
newGO
UnityEngine.GameObject

Applies to