DataCollectionItemPlacerOffset.ProcessRemovedItem Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Process the removal of an item that is no longer in the collection
public override void ProcessRemovedItem(object requestRef, int itemIndex, string itemKeyPath, UnityEngine.GameObject itemGO, bool isVisible);
override this.ProcessRemovedItem : obj * int * string * UnityEngine.GameObject * bool -> unit
Public Overrides Sub ProcessRemovedItem (requestRef As Object, itemIndex As Integer, itemKeyPath As String, itemGO As GameObject, isVisible As Boolean)
Parameters
- requestRef
- Object
Private request reference object provided at the time of the request.
- itemIndex
- Int32
The index of this item.
- itemKeyPath
- String
- itemGO
- UnityEngine.GameObject
The game object (usually a prefab) of the item.
- isVisible
- Boolean
Is the received item currently within the visible set?