DataConsumerAudioClip.SetObject(Component, Object, AudioClip) Method
Definition
Important
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Update the provided component using the objectToSet.
protected override void SetObject(UnityEngine.Component component, object inValue, UnityEngine.AudioClip audioClip);
override this.SetObject : UnityEngine.Component * obj * UnityEngine.AudioClip -> unit
Protected Overrides Sub SetObject (component As Component, inValue As Object, audioClip As AudioClip)
Parameters
- component
- UnityEngine.Component
Which component to update
- inValue
- Object
Original value from IDataSource
- audioClip
- UnityEngine.AudioClip