DataConsumerCollection.collectionParent Field
Definition
Important
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[UnityEngine.SerializeField]
[UnityEngine.Tooltip("(Optional) Parent object used to hold active collection prefabs. Default is the GameObject of this component. NOTE: If collection is on this object and object pool is elsewhere, objects can't be properly recycled if SetActive=false is executed before a Detach(). ")]
protected UnityEngine.GameObject collectionParent;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("(Optional) Parent object used to hold active collection prefabs. Default is the GameObject of this component. NOTE: If collection is on this object and object pool is elsewhere, objects can't be properly recycled if SetActive=false is executed before a Detach(). ")>]
val mutable collectionParent : UnityEngine.GameObject
Protected collectionParent As GameObject
Field Value
UnityEngine.GameObject
- Attributes
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UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute