Language
Edit

DataConsumerCollection.collectionParent Field

Definition

[UnityEngine.SerializeField]
[UnityEngine.Tooltip("(Optional) Parent object used to hold active collection prefabs. Default is the GameObject of this component. NOTE: If collection is on this object and object pool is elsewhere, objects can't be properly recycled if SetActive=false is executed before a Detach(). ")]
protected UnityEngine.GameObject collectionParent;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("(Optional) Parent object used to hold active collection prefabs. Default is the GameObject of this component. NOTE: If collection is on this object and object pool is elsewhere, objects can't be properly recycled if SetActive=false is executed before a Detach(). ")>]
val mutable collectionParent : UnityEngine.GameObject
Protected collectionParent As GameObject 

Field Value

UnityEngine.GameObject
Attributes
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute

Applies to