DataConsumerCollection.DetachGameObject(GameObject, Boolean) Method
Definition
Important
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protected void DetachGameObject(UnityEngine.GameObject itemGO, bool disable = true);
member this.DetachGameObject : UnityEngine.GameObject * bool -> unit
Protected Sub DetachGameObject (itemGO As GameObject, Optional disable As Boolean = true)
Parameters
- itemGO
- UnityEngine.GameObject
- disable
- Boolean