Language
Edit

DataConsumerCollection.GetPrefabInstance Method

Definition

protected UnityEngine.GameObject GetPrefabInstance(int itemIndex, UnityEngine.Transform containingParent, bool useObjectPool, out bool isPrefetched);
member this.GetPrefabInstance : int * UnityEngine.Transform * bool * bool -> UnityEngine.GameObject
Protected Function GetPrefabInstance (itemIndex As Integer, containingParent As Transform, useObjectPool As Boolean, ByRef isPrefetched As Boolean) As GameObject

Parameters

itemIndex
Int32
containingParent
UnityEngine.Transform
useObjectPool
Boolean
isPrefetched
Boolean

Returns

UnityEngine.GameObject

Applies to