DataConsumerCollection.ManageChildren Method
Definition
Important
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Report whether this data consumer should manage components in any of its child game objects.
protected override bool ManageChildren();
override this.ManageChildren : unit -> bool
Protected Overrides Function ManageChildren () As Boolean
Returns
true if manage DataConsumerCollection objects in this GO's children game objects, or false if only manage this one.
Remarks
A typical collection only manifests in a single list, so the default behavior is false, but can be overridden for handling more complex scenarios.