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DataConsumerCollection.prefabPoolParent Field

Definition

[UnityEngine.SerializeField]
[UnityEngine.Tooltip("*Optional) Parent object used to hold reusable prefabs in the object pool. Default is the GameObject of this component.")]
protected UnityEngine.GameObject prefabPoolParent;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("*Optional) Parent object used to hold reusable prefabs in the object pool. Default is the GameObject of this component.")>]
val mutable prefabPoolParent : UnityEngine.GameObject
Protected prefabPoolParent As GameObject 

Field Value

UnityEngine.GameObject
Attributes
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute

Applies to