DataConsumerCollection.prefabPoolParent Field
Definition
Important
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[UnityEngine.SerializeField]
[UnityEngine.Tooltip("*Optional) Parent object used to hold reusable prefabs in the object pool. Default is the GameObject of this component.")]
protected UnityEngine.GameObject prefabPoolParent;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("*Optional) Parent object used to hold reusable prefabs in the object pool. Default is the GameObject of this component.")>]
val mutable prefabPoolParent : UnityEngine.GameObject
Protected prefabPoolParent As GameObject
Field Value
UnityEngine.GameObject
- Attributes
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UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute