DataConsumerCollection.replaceAllOnChange Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("Replace all data when any data has changed. If all data is occasionally re-fetched, then it may be more efficient to just start over.")]
protected bool replaceAllOnChange;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("Replace all data when any data has changed. If all data is occasionally re-fetched, then it may be more efficient to just start over.")>]
val mutable replaceAllOnChange : bool
Protected replaceAllOnChange As Boolean
Field Value
- Attributes
-
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute