DataConsumerGOBase.Attach Method
Definition
Important
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Prepare this data consumer for use and attach to the provided external resources.
public void Attach(System.Collections.Generic.Dictionary<string,MixedReality.Toolkit.Data.IDataSource> dataSources, MixedReality.Toolkit.Data.IDataController dataController, string resolvedKeyPathPrefix = default);
abstract member Attach : System.Collections.Generic.Dictionary<string, MixedReality.Toolkit.Data.IDataSource> * MixedReality.Toolkit.Data.IDataController * string -> unit
override this.Attach : System.Collections.Generic.Dictionary<string, MixedReality.Toolkit.Data.IDataSource> * MixedReality.Toolkit.Data.IDataController * string -> unit
Public Sub Attach (dataSources As Dictionary(Of String, IDataSource), dataController As IDataController, Optional resolvedKeyPathPrefix As String = Nothing)
Parameters
- dataSources
- Dictionary<String,IDataSource>
Which data sources to attach to for attaching a run-time loaded object, keyed to string DataType.
- dataController
- IDataController
- resolvedKeyPathPrefix
- String
The path prefix for this object to be appended to front of all local key paths.