DataKeyPathMapperGODictionary Class
Definition
Important
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A simple data key path mapper that can be assigned to a data source in the Unity inspector.
TODO: consider refactoring using SerializableDictionary class once core utilities are separable.
[UnityEngine.AddComponentMenu("MRTK/Data Binding/Data Key Path Mapper Dictionary")]
public class DataKeyPathMapperGODictionary : UnityEngine.MonoBehaviour, MixedReality.Toolkit.Data.IDataKeyPathMapper
[<UnityEngine.AddComponentMenu("MRTK/Data Binding/Data Key Path Mapper Dictionary")>]
type DataKeyPathMapperGODictionary = class
inherit MonoBehaviour
interface IDataKeyPathMapper
Public Class DataKeyPathMapperGODictionary
Inherits MonoBehaviour
Implements IDataKeyPathMapper
- Inheritance
-
UnityEngine.MonoBehaviourDataKeyPathMapperGODictionary
- Attributes
-
UnityEngine.AddComponentMenuAttribute
- Implements
Constructors
| Name | Description |
|---|---|
| DataKeyPathMapperGODictionary() | |
Fields
| Name | Description |
|---|---|
| _dataKeyPathMapperDictionary | |
Properties
| Name | Description |
|---|---|
| DataKeyPathMapper | |
Methods
| Name | Description |
|---|---|
| GetDataKeyPathFromViewKeyPath(String) |
Given a a view keyPath return the data keyPath. |
| GetViewKeyPathFromDataKeyPath(String) |
Given a a data keyPath return the view keyPath. |