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DataSourceObjects.KeyPathToNode(String, Boolean) Method

Definition

protected MixedReality.Toolkit.Data.IDataNode KeyPathToNode(string resolvedKeyPath, bool createIfMissing = false);
member this.KeyPathToNode : string * bool -> MixedReality.Toolkit.Data.IDataNode
Protected Function KeyPathToNode (resolvedKeyPath As String, Optional createIfMissing As Boolean = false) As IDataNode

Parameters

resolvedKeyPath
String
createIfMissing
Boolean

Returns

Applies to