Language
Edit

DrawIfPropertyDrawer.GetPropertyHeight(SerializedProperty, GUIContent) Method

Definition

UnityEditor.PropertyDrawer.GetPropertyHeight(UnityEditor.SerializedProperty,UnityEngine.GUIContent)
public override float GetPropertyHeight(UnityEditor.SerializedProperty property, UnityEngine.GUIContent label);
override this.GetPropertyHeight : UnityEditor.SerializedProperty * UnityEngine.GUIContent -> single
Public Overrides Function GetPropertyHeight (property As SerializedProperty, label As GUIContent) As Single

Parameters

property
UnityEditor.SerializedProperty
label
UnityEngine.GUIContent

Returns

Applies to