IClassDataBindingProfile Interface
Definition
Important
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This interface is used to enable components outside of the Data Binding package to specify bindings for specific implementations of DataConsumers, and then call the ConfigureFromBindingProfile method on any object, typically a DataConsumer, that implements the IDataBindingConfigurator interface, to establish a series of one or more bindings.
public interface IClassDataBindingProfile
type IClassDataBindingProfile = interface
Public Interface IClassDataBindingProfile
- Derived
Remarks
This is an experimental feature. This class is early in the cycle, it has been labeled as experimental to indicate that it is still evolving, and subject to change over time. Parts of the MRTK, such as this class, appear to have a lot of value even if the details haven’t fully been fleshed out. For these types of features, we want the community to see them and get value out of them early enough so to provide feedback.
Properties
| Name | Description |
|---|---|
| Bindings |
A list of data binding profiles that can be used to identify GameObjects and then add the DataConsumers that can manage themable and data bindable UX elements. |
| ClassName |
The class name of DataConsumer that expects the data binding profiles provided by the data binding profiles. |