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IDataBindingConfigurator.ConfigureBinding Method

Definition

Use the specific data binding profile to configure one or more data consumers on the specified game object.

public void ConfigureBinding(UnityEngine.GameObject gameObject, MixedReality.Toolkit.UXBindingProfileTemplate bindingProfile);
abstract member ConfigureBinding : UnityEngine.GameObject * MixedReality.Toolkit.UXBindingProfileTemplate -> unit
Public Sub ConfigureBinding (gameObject As GameObject, bindingProfile As UXBindingProfileTemplate)

Parameters

gameObject
UnityEngine.GameObject

The gameObject to be used for adding the binding.

bindingProfile
UXBindingProfileTemplate

The binding profile to use for processing the binding.

Applies to