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SpatialMouseInteractor.mouseMoveAction Field

Definition

The Input System action used for mouse movement. Must be a Vector2 Control.

[MixedReality.Toolkit.Experimental("<b><color=yellow>This is an experimental feature.</color></b>\nParts of the MRTK3 appear to have a lot of value even if the details haven't fully been fleshed out. For these types of features, we want the community to see them and get value out of them early. Because they are early in the cycle, we label them as experimental to indicate that they are still evolving, and subject to change over time.")]
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("The Input System action used for mouse movement. Must be a Vector2 Control.")]
public UnityEngine.InputSystem.InputActionProperty mouseMoveAction;
[<MixedReality.Toolkit.Experimental("<b><color=yellow>This is an experimental feature.</color></b>\nParts of the MRTK3 appear to have a lot of value even if the details haven't fully been fleshed out. For these types of features, we want the community to see them and get value out of them early. Because they are early in the cycle, we label them as experimental to indicate that they are still evolving, and subject to change over time.")>]
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("The Input System action used for mouse movement. Must be a Vector2 Control.")>]
val mutable mouseMoveAction : UnityEngine.InputSystem.InputActionProperty
Public mouseMoveAction As InputActionProperty 

Field Value

UnityEngine.InputSystem.InputActionProperty
Attributes
ExperimentalAttribute UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute

Applies to