FallbackCompositePoseSource Class
Definition
Important
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A pose source composed computed from an ordered list of pose sources. Returns the result of the first pose source which successfully returns a pose.
[System.Serializable]
public class FallbackCompositePoseSource : MixedReality.Toolkit.Input.IPoseSource, UnityEngine.ISerializationCallbackReceiver
[<System.Serializable>]
type FallbackCompositePoseSource = class
interface IPoseSource
interface ISerializationCallbackReceiver
Public Class FallbackCompositePoseSource
Implements IPoseSource, ISerializationCallbackReceiver
- Inheritance
-
FallbackCompositePoseSource
- Attributes
- Implements
-
IPoseSource UnityEngine.ISerializationCallbackReceiver
Constructors
| Name | Description |
|---|---|
| FallbackCompositePoseSource() | |
Properties
| Name | Description |
|---|---|
| PoseSources |
An ordered list of pose sources to query. |
Methods
| Name | Description |
|---|---|
| TryGetPose(Pose) |
Tries to get a pose from each pose source in order, returning the result of the first pose source which returns a success. |
Explicit Interface Implementations
| Name | Description |
|---|---|
| ISerializationCallbackReceiver.OnAfterDeserialize() | |
| ISerializationCallbackReceiver.OnBeforeSerialize() | |