Language
Edit

GrabInteractor.TryGetInteractionPoint(Pose) Method

Definition

Get near interaction point from hands aggregator.

protected override bool TryGetInteractionPoint(out UnityEngine.Pose pose);
override this.TryGetInteractionPoint : Pose -> bool
Protected Overrides Function TryGetInteractionPoint (ByRef pose As Pose) As Boolean

Parameters

pose
UnityEngine.Pose

Returns

Applies to