GrabInteractor.TryGetInteractionPoint(Pose) Method
Definition
Important
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Get near interaction point from hands aggregator.
protected override bool TryGetInteractionPoint(out UnityEngine.Pose pose);
override this.TryGetInteractionPoint : Pose -> bool
Protected Overrides Function TryGetInteractionPoint (ByRef pose As Pose) As Boolean
Parameters
- pose
- UnityEngine.Pose