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MRTKHandsAggregatorConfig Class

Definition

Configuration for the MRTK-specific hands aggregator.

[UnityEngine.CreateAssetMenu(fileName="MRTKHandsAggregatorConfig.asset", menuName="MRTK/Subsystems/MRTK Hands Aggregator Config")]
public class MRTKHandsAggregatorConfig : MixedReality.Toolkit.BaseSubsystemConfig
[<UnityEngine.CreateAssetMenu(fileName="MRTKHandsAggregatorConfig.asset", menuName="MRTK/Subsystems/MRTK Hands Aggregator Config")>]
type MRTKHandsAggregatorConfig = class
    inherit BaseSubsystemConfig
Public Class MRTKHandsAggregatorConfig
Inherits BaseSubsystemConfig
Inheritance
UnityEngine.ScriptableObject
MRTKHandsAggregatorConfig
Attributes
UnityEngine.CreateAssetMenuAttribute

Constructors

Name Description
MRTKHandsAggregatorConfig()

Properties

Name Description
HandFacingAwayToleranceInDegrees

Degrees of rotation away from the user's head's forward vector for the hand to be considered raised/valid.

HandRaiseCameraFov

The FOV in which the hand must be located to be considered valid for a selection. Measured in degrees off-axis from user's head vector.

PinchClosedThreshold

The normalized thumb-forefinger distance at which the pinch is considered 'pinched'. Normalized to the length of the user's index finger.

PinchOpenThreshold

The normalized thumb-forefinger distance at which the pinch is considered 'un-pinched'. Normalized to the length of the user's index finger.

Methods

Name Description
Reset()

Resets configuration values to a reasonable default.

Applies to