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MRTKHandsAggregatorSubsystem.MRTKAggregator.TryGetNearInteractionPoint Method

Definition

UnityEngine.SubsystemsImplementation.SubsystemProvider`1.TryGetNearInteractionPoint(UnityEngine.XR.XRNode,MixedReality.Toolkit.HandJointPose@)
public override bool TryGetNearInteractionPoint(UnityEngine.XR.XRNode handNode, out MixedReality.Toolkit.HandJointPose jointPose);
override this.TryGetNearInteractionPoint : UnityEngine.XR.XRNode * HandJointPose -> bool
Public Overrides Function TryGetNearInteractionPoint (handNode As XRNode, ByRef jointPose As HandJointPose) As Boolean

Parameters

handNode
UnityEngine.XR.XRNode
jointPose
HandJointPose

Returns

Applies to