MRTKHandsAggregatorSubsystem Class
Definition
Important
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The MRTK implementation of a HandsAggregatorSubsystem, which supports lazy loading/reuse of hand data per-frame. This aggregator pulls skeletal joint data from all actively running HandsSubsystem.
[MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Microsoft", ConfigType=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorConfig), DisplayName="MRTK Hands Aggregator Subsystem", Name="com.mixedreality.hands", ProviderType=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorSubsystem+MRTKAggregator), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorSubsystem))]
[UnityEngine.Scripting.Preserve]
public class MRTKHandsAggregatorSubsystem : MixedReality.Toolkit.Subsystems.HandsAggregatorSubsystem
[UnityEngine.Scripting.Preserve]
[MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Mixed Reality Toolkit Contributors", ConfigType=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorConfig), DisplayName="MRTK Hands Aggregator Subsystem", Name="org.mixedrealitytoolkit.hands", ProviderType=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorSubsystem+MRTKAggregator), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorSubsystem))]
public class MRTKHandsAggregatorSubsystem : MixedReality.Toolkit.Subsystems.HandsAggregatorSubsystem
[<MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Microsoft", ConfigType=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorConfig), DisplayName="MRTK Hands Aggregator Subsystem", Name="com.mixedreality.hands", ProviderType=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorSubsystem+MRTKAggregator), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorSubsystem))>]
[<UnityEngine.Scripting.Preserve>]
type MRTKHandsAggregatorSubsystem = class
inherit HandsAggregatorSubsystem
[<UnityEngine.Scripting.Preserve>]
[<MixedReality.Toolkit.Subsystems.MRTKSubsystem(Author="Mixed Reality Toolkit Contributors", ConfigType=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorConfig), DisplayName="MRTK Hands Aggregator Subsystem", Name="org.mixedrealitytoolkit.hands", ProviderType=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorSubsystem+MRTKAggregator), SubsystemTypeOverride=typeof(MixedReality.Toolkit.Input.MRTKHandsAggregatorSubsystem))>]
type MRTKHandsAggregatorSubsystem = class
inherit HandsAggregatorSubsystem
Public Class MRTKHandsAggregatorSubsystem
Inherits HandsAggregatorSubsystem
- Inheritance
-
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<TSubsystem,TSubsystemDescriptor,TProvider>MRTKSubsystem<HandsAggregatorSubsystem,MRTKSubsystemDescriptor<HandsAggregatorSubsystem,HandsAggregatorSubsystem.Provider>,HandsAggregatorSubsystem.Provider>MRTKHandsAggregatorSubsystem
- Attributes
-
MRTKSubsystemAttribute UnityEngine.Scripting.PreserveAttribute
Constructors
| Name | Description |
|---|---|
| MRTKHandsAggregatorSubsystem() | |