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MRTKRayInteractor.relaxationThreshold Field

Definition

How unselected the interactor must be to initiate a new hover or selection on a new target. Separate from the hand controller's threshold for pinching, so that we can tune overall pinching threshold separately from the roll-off prevention. Should be [0,1].

protected internal float relaxationThreshold;
val mutable relaxationThreshold : single
Protected Friend relaxationThreshold As Single 

Field Value

Remarks

May be made serialized + exposed in the future. Larger than the relaxation threshold on GazePinchInteractor, as fewer accidental activations will occur with rays.

Applies to