MRTKRayReticleVisual.VisibilitySettings Property
Definition
Important
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Determines whether a reticle should appear on all surfaces hit by the interactor or interactables only.
public MixedReality.Toolkit.Input.MRTKRayReticleVisual.ReticleVisibilitySettings VisibilitySettings { get; set; }
member this.VisibilitySettings : MixedReality.Toolkit.Input.MRTKRayReticleVisual.ReticleVisibilitySettings with get, set
Public Property VisibilitySettings As MRTKRayReticleVisual.ReticleVisibilitySettings