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PokeInteractor.TryGetPokeRadius(Single) Method

Definition

Called during ProcessInteractor to obtain the poking radius. All raycasts and other physics detections are done according to this radius. Override to customize how the radius is calculated.

protected virtual bool TryGetPokeRadius(out float radius);
abstract member TryGetPokeRadius : single -> bool
override this.TryGetPokeRadius : single -> bool
Protected Overridable Function TryGetPokeRadius (ByRef radius As Single) As Boolean

Parameters

radius
Single

Returns

Applies to