ProximityDetector.GetControllers Method
Definition
Important
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Get a list of the UnityEngine.GameObject instances which represent the controllers that this interaction mode detector has jurisdiction over.
public System.Collections.Generic.List<UnityEngine.GameObject> GetControllers();
abstract member GetControllers : unit -> System.Collections.Generic.List<UnityEngine.GameObject>
override this.GetControllers : unit -> System.Collections.Generic.List<UnityEngine.GameObject>
Public Function GetControllers () As List(Of GameObject)
Returns
The list of the UnityEngine.GameObject instances which represent the controllers that this interaction mode detector has jurisdiction over.