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SyntheticHandsConfig Class

Definition

A configuration object for SyntheticHandsSubsystem. This class defines the Unity input actions that SyntheticHandsSubsystem uses when simulating articulated hands.

[UnityEngine.CreateAssetMenu(fileName="MRTKSyntheticHandsConfig.asset", menuName="MRTK/Subsystems/MRTK Synthetic Hands Config")]
public class SyntheticHandsConfig : MixedReality.Toolkit.BaseSubsystemConfig
[<UnityEngine.CreateAssetMenu(fileName="MRTKSyntheticHandsConfig.asset", menuName="MRTK/Subsystems/MRTK Synthetic Hands Config")>]
type SyntheticHandsConfig = class
    inherit BaseSubsystemConfig
Public Class SyntheticHandsConfig
Inherits BaseSubsystemConfig
Inheritance
UnityEngine.ScriptableObject
SyntheticHandsConfig
Attributes
UnityEngine.CreateAssetMenuAttribute

Constructors

Name Description
SyntheticHandsConfig()

Properties

Name Description
LeftHandPosition

The Input System action to use for the left hand position.

LeftHandRotation

The Input System action to use for the left hand rotation.

LeftHandSelect

The Input System action to use for the left hand selection.

PoseOffset

Hand-local pose origin offset.

RightHandPosition

The Input System action to use for the right hand position.

RightHandRotation

The Input System action to use for the right hand rotation.

RightHandSelect

The Input System action to use for the left hand selection.

Applies to