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SyntheticHandsSubsystem.GetNeutralHandshape(XRNode) Method

Definition

Requests the neutral hand shape for the specified hand.

public MixedReality.Toolkit.Input.HandshapeTypes.HandshapeId GetNeutralHandshape(UnityEngine.XR.XRNode handNode);
member this.GetNeutralHandshape : UnityEngine.XR.XRNode -> MixedReality.Toolkit.Input.HandshapeTypes.HandshapeId
Public Function GetNeutralHandshape (handNode As XRNode) As HandshapeTypes.HandshapeId

Parameters

handNode
UnityEngine.XR.XRNode

The hand for which the neutral hand shape is being requested.

Returns

Identifier representing the hand's shape.

Applies to