SyntheticHandsSubsystem.GetNeutralHandshape(XRNode) Method
Definition
Important
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Requests the neutral hand shape for the specified hand.
public MixedReality.Toolkit.Input.HandshapeTypes.HandshapeId GetNeutralHandshape(UnityEngine.XR.XRNode handNode);
member this.GetNeutralHandshape : UnityEngine.XR.XRNode -> MixedReality.Toolkit.Input.HandshapeTypes.HandshapeId
Public Function GetNeutralHandshape (handNode As XRNode) As HandshapeTypes.HandshapeId
Parameters
- handNode
- UnityEngine.XR.XRNode
The hand for which the neutral hand shape is being requested.
Returns
Identifier representing the hand's shape.