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SyntheticHandsSubsystem.GetSelectionPose(XRNode) Method

Definition

Caution

Please use the GetSelectionHandshape(handNode) instead.

Requests the selection pose for the specified hand.

[System.Obsolete("Please use the GetSelectionHandshape(handNode) instead.")]
public MixedReality.Toolkit.Input.HandshapeTypes.HandshapeId GetSelectionPose(UnityEngine.XR.XRNode handNode);
[<System.Obsolete("Please use the GetSelectionHandshape(handNode) instead.")>]
member this.GetSelectionPose : UnityEngine.XR.XRNode -> MixedReality.Toolkit.Input.HandshapeTypes.HandshapeId
Public Function GetSelectionPose (handNode As XRNode) As HandshapeTypes.HandshapeId

Parameters

handNode
UnityEngine.XR.XRNode

The hand for which the selection pose is being requested.

Returns

Identifier representing the hand pose.

Attributes

Applies to