SyntheticHandsSubsystem.SetNeutralHandshape Method
Definition
Important
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Sets the neutral hand shape for the specified hand.
public void SetNeutralHandshape(UnityEngine.XR.XRNode handNode, MixedReality.Toolkit.Input.HandshapeTypes.HandshapeId handshapeId);
member this.SetNeutralHandshape : UnityEngine.XR.XRNode * MixedReality.Toolkit.Input.HandshapeTypes.HandshapeId -> unit
Public Sub SetNeutralHandshape (handNode As XRNode, handshapeId As HandshapeTypes.HandshapeId)
Parameters
- handNode
- UnityEngine.XR.XRNode
The hand for which the neutral hands shape is being set.
- handshapeId
- HandshapeTypes.HandshapeId
The desired hand's shape.