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SyntheticHandsSubsystem.SetSelectionPose Method

Definition

Caution

Please use the SetSelectionHandshape(handNode, handshapeId) instead.

Sets the selection pose for the specified hand.

[System.Obsolete("Please use the SetSelectionHandshape(handNode, handshapeId) instead.")]
public void SetSelectionPose(UnityEngine.XR.XRNode handNode, MixedReality.Toolkit.Input.HandshapeTypes.HandshapeId poseId);
[<System.Obsolete("Please use the SetSelectionHandshape(handNode, handshapeId) instead.")>]
member this.SetSelectionPose : UnityEngine.XR.XRNode * MixedReality.Toolkit.Input.HandshapeTypes.HandshapeId -> unit
Public Sub SetSelectionPose (handNode As XRNode, poseId As HandshapeTypes.HandshapeId)

Parameters

handNode
UnityEngine.XR.XRNode

The hand for which the selection pose is being set.

poseId
HandshapeTypes.HandshapeId

The desired hand pose.

Attributes

Applies to