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IPokeInteractor.PokePath(Vector3, Vector3) Constructor

Definition

Initializes a new instance of the IPokeInteractor.PokePath class.

public PokePath(UnityEngine.Vector3 start, UnityEngine.Vector3 end);
new MixedReality.Toolkit.IPokeInteractor.PokePath : UnityEngine.Vector3 * UnityEngine.Vector3 -> MixedReality.Toolkit.IPokeInteractor.PokePath
Public Sub New (start As Vector3, end As Vector3)

Parameters

start
UnityEngine.Vector3

The poke position at the beginning of the poking path.

end
UnityEngine.Vector3

The poke position at the end of the poking path.

Applies to