IPokeInteractor.PokePath(Vector3, Vector3) Constructor
Definition
Important
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Initializes a new instance of the IPokeInteractor.PokePath class.
public PokePath(UnityEngine.Vector3 start, UnityEngine.Vector3 end);
new MixedReality.Toolkit.IPokeInteractor.PokePath : UnityEngine.Vector3 * UnityEngine.Vector3 -> MixedReality.Toolkit.IPokeInteractor.PokePath
Public Sub New (start As Vector3, end As Vector3)
Parameters
- start
- UnityEngine.Vector3
The poke position at the beginning of the poking path.
- end
- UnityEngine.Vector3
The poke position at the end of the poking path.