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MathUtilities.TransformRayFromTo(Transform, Transform, Ray) Method

Definition

Takes a ray in the coordinate space specified by the "from" transform and transforms it to be the correct ray in the coordinate space specified by the "to" transform

public static UnityEngine.Ray TransformRayFromTo(UnityEngine.Transform from, UnityEngine.Transform to, UnityEngine.Ray rayToConvert);
static member TransformRayFromTo : UnityEngine.Transform * UnityEngine.Transform * UnityEngine.Ray -> UnityEngine.Ray
Public Shared Function TransformRayFromTo (from As Transform, to As Transform, rayToConvert As Ray) As Ray

Parameters

from
UnityEngine.Transform
to
UnityEngine.Transform
rayToConvert
UnityEngine.Ray

Returns

UnityEngine.Ray

Applies to