Language
Edit

MixedRealityTransform.NewRotate(Quaternion) Method

Definition

Create a transform with only given rotation

public static MixedReality.Toolkit.MixedRealityTransform NewRotate(UnityEngine.Quaternion rotation);
static member NewRotate : UnityEngine.Quaternion -> MixedReality.Toolkit.MixedRealityTransform
Public Shared Function NewRotate (rotation As Quaternion) As MixedRealityTransform

Parameters

rotation
UnityEngine.Quaternion

Returns

Applies to