Language
Edit

MixedRealityTransform.NewTranslate(Vector3) Method

Definition

Create a transform with only given position

public static MixedReality.Toolkit.MixedRealityTransform NewTranslate(UnityEngine.Vector3 position);
static member NewTranslate : UnityEngine.Vector3 -> MixedReality.Toolkit.MixedRealityTransform
Public Shared Function NewTranslate (position As Vector3) As MixedRealityTransform

Parameters

position
UnityEngine.Vector3

Returns

Applies to